From every splash of water to the murmurs of something lurking in the distance, everything is so so clear, creating a rich atmosphere that is a joy to exist in. Unknown Worlds has absolutely knocked it out the park with the sound design in this game. This is all supported by the way the game looks, but most of all by how it sounds. Each of the new biomes only add to the feeling that this a real ecosystem, and you’re just a small speck visiting. The new creatures are all a welcome addition, helping to make the planet feel more alive. Everything looks otherworldly, sustaining that sense of awe the original delivered so well. Subnautica was truly an experience, and Below Zero supports that. I’m sure it may run better on the beefier consoles it has released on, but the ability to farm or grind on the go is more than worth the price of some texture popping. It doesn’t by any means make the game unenjoyable, it’s just distracting. The textures constantly pop in late, and the framerate would drop so low at times it would look like I was playing a stop motion game. One of the minor drawbacks of Subnautica: Below Zero is that it struggles at times on the Nintendo Switch. Luckily, there is still an abundance of exploration to be done under the sea. It feels so unique to anything else you can play when you’re not on land. It is well done and well executed, but the charm of Subnautica: Below Zero (and Subnautica before it) is the way the world feels when you’re underwater. As interesting as it was to set foot on land, it does miss the mark slightly. It’s a very intelligent way of ensuring you still have to worry about survival even when you don’t have to worry about your oxygen. If you spend too much time above water, out in the open, you run the risk of getting hypothermia and dying. This is also where the addition of temperature really plays its part. The land sections have new enemies to worry about, as well as the Snowfox hoverbike that helps you get around quickly. It is definitely interesting to explore something so new in this familiar world, and it is incredibly well done. The cast does a very good job of bringing the characters to life, ensuring the narrative moments in the game hit the way they’re intended.Īlong with opting for a more narrative driven game, one of the other major differences is the addition of more land. The voice acting is of such quality, though, that it doesn’t negate from the experience. It is still vast and daunting, but the feeling of loneliness is never quite as stark as in the original. This is partly due to having a voiced protagonist now, but also due to the NPCs you will meet along the way. On top of this, the mysteries from the original are expanded and explained even further, giving you plenty to learn and sink your teeth into during your search.īy opting for a more direct, story-driven approach, Subnautica: Below Zero doesn’t quite feel as isolating as the original. But, like with any giant corporation, there’s more to it than the story Robin has been fed. You play as Robin Ayou, a young woman in search of her sister who has been declared dead. Below Zero opts for a more personal and intimate tale. Obviously, as it unfolded there were plenty of mysteries and secrets to indulge in, but the end goal remained the same-get off the big, wet rock. The original was a simple escape from the planet on which you crashed. One of the biggest and most noticeable differences between Below Zero and its predecessor is the story. In this second installment, Subnautica cements why it is one of the benchmarks for how to create a challenging yet rewarding gameplay loop in the survival genre. I went for Survival because, well, I am not really hardcore enough, and it proved to be more than enough of a challenge. In Hardcore, you only have one life, while Creative switches off all survival elements. Survival is the normal mode, ensuring you balance hunger, thirst, and oxygen, as well as the addition of temperature. This location is much colder, taking place in a more arctic location.īefore you start, you have to choose which difficulty you wish to play, just like the original. However, we are not in the same part of the ocean planet as before. Much like the original, we once again find ourselves on Planet 4546B. This was only supposed to be an expansion, but as time went on and small ideas became big ones, a sequel was born. Below Zero builds on what came before, not completely re-inventing the formula, but expanding upon it. Subnautica: Below Zero is a sequel to Unknown Worlds’ incredibly successful Subnautica, released in 2014.
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